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Tales of Ser Dunk

Personal fan project I finished in 6 weeks after 7 or 8 consecutive rewatches of A Knight of the Seven Kingdoms in February.

As I'm still new to 2D, I like to use 3D references wherever possible, using customised metahumans for characters and quickly constructed props/assets where needed, then tracing bases before adding details.

 

Storyboarding, reference, and rough line work done in Blender, colour added in Krita and then composited back in Blender. 

Tales of Ser Dunk
Not Asking

Another personal project I worked on to explore and develop my 2D practice. Built around a segment of I WHO BEND THE TALL GRASSES by Lingua Ignota.

Same process as the AKOTSK project, all roughs, reference, and linework completed in Blender, colour in Krita, and then composited back in Blender, tho this time with a 3D environment for the background.

I'm Not Asking
Cendre et Souhaits

Uni project in which we were tasked with telling an original story in 8 boards and then expanding those into an animatic. Everything done in Blender and Davinci.

Cendre et Souhaits
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